As seguintes correções foram feitas para aAtualização 0.14.0.0.

  • Corrigido um problema que desconectava jogadores dos jogos. Continuaremos monitorando a necessidade de mais correções se for necessário.
  • Corrigido um problema que fazia com que todos os jogos de Campos de Batalha fossem considerados derrotas.
  • Corrigido um erro que fazia com que os baús não mostrassem os itens de forma correta.

After listening to feedback and discussing internally, we’re announcing changes to the Halloween Event that will be going live shortly.

In addition to including a weekly quest to earn Creepy Chests, Halloween items will now be directly purchasable with tokens, and can be bought in the customization section like any other cosmetic for as long as the event is running. However, they will be priced at double the cost of regular items.

Players who spent gems on Creepy Chests since the beginning of the event will also receive a 50% gem refund to compensate for Halloween items now being purchasable with tokens. You will retain all items that you have already opened from the chests.

Besides to these changes we are looking at the way we organize and run events, including (but not limited to) additional ways of using in-game currency to obtain cosmetics in future events.

The quest to obtain Creepy Chests will refresh every Friday at 5:00 AM UTC.

Servers will be going down at 14:45 CEST as we implement these changes, and should be down for only a short time. If we hit any sort of snag, we’ll let you know on social media.

Thank you again for your feedback, and we hope this update will allow you to better enjoy events now and in the future.

/Liz

Fizemos algumas correções na atualização 0.13.2.0.

Neste hotfix:

  • Corrigido um problema que fazia com que times fossem qualificados com um ranking muito alto após os jogos de qualificação. Os times afetados terão que jogar seus jogos de qualificação novamente, pedimos desculpas pela inconveniência.
  • Corrigido um problema que fazia com que algumas habilidades tivessem sua velocidade de ataque inconstante.
  • Corrigido um bug ao se reconectar em partidas
  • Correções de localização

[UPDATED 09/20] 

Após mais testes e ouvir respostas sobre as mecânicas sobre Backstab (dano extra nas costas), nós decidimos não incluir isso nessa atualização. Inicialmente, era um experimento para angariar dados e feedback da comunidade. Backstab pode voltar de alguma forma no futuro.


A atualização 0.13.2.0 chega na quarta feira, 20 de Setembro. Os servidores serão tirados do ar para atualização às 10:00 da manhã (horário de Brasília) e ficarão indisponíveis por até quatro horas. Read more »

We are deploying a Hotfix today at 17:00 CEST (11:AM EDT / 8:00 AM PDT), which will require some downtime. The servers can be down for up to two hours. We will also be doing some server maintenance during the downtime.

The hotfix contains the following fixes:

  • Varesh
    • “Kinetic Energy” (R) can now pass through walls again
    • Fixed an issue with Varesh’s legendary weapons which made certain effects look strange (Static)
  • Bakko’s Battlerite “Howling Axes” is now compatible with the Battlerite “Rampage”
  • You should no longer be able to enter a regular arena match as “Random Champion”
  • Random Champion Duel
    • Odeum replays should now work properly for Brawl matches
    • Fixed an issue with how disconnected players were handled
  • Observer settings should now work properly again

The full patch notes for the Summer Mega Patch can be found here: https://blog.battlerite.com/0-13-0-0/

Live Fixes 2017-06-27

We deployed some fixes yesterday, around 3 hours after the patch went live. These fixes took care of:

  • Blossom being able to re-cast Tag endlessly as long as she had the energy
  • Self cast not working properly
  • Being forced to manually leave a Brawl match when someone else had disconnected

Read more »

With the new patch coming we want to give some heads up regarding replays. Due to version differences replays made from before the Summer Mega Patch will continue to work but may affect your performance in a negative way while viewing them. In short, old replays won’t be broken, but can result in lower frame rates while being viewed. This will most likely be more noticeable on low-end computers.