Hey everyone, Liz here for quick snippet.

Everyone is rather busy with the big day coming up and we’re all excited for the new players who will be joining us then.

Coming out of Early Access is going to bring changes, and one of those we’ve talked about internally is the future of the Dev Blog. As it stands, we will continue with a different form of the Dev Blog after launch, with the exact details still being worked out. We do know that this form will not be weekly but rather once or twice monthly with no set schedule.

That being said, Ilves has information on changes coming to Battlerite once we get to November 8th – updates to DLC, new bundles, changes to pricing and details on some shiny new cosmetics.

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Hello all!

I’m afraid I have the not-so-exciting news of letting you know that we do not have a prepared dev blog today. Last week, everyone in the team was hands on deck bug fixing and testing that we never got chance to prepare a proper dev blog as usual. You have our sincerest apologies!

As regards to when the patch will go live, our goal right now is to get this to you tomorrow (Tuesday 24th October). The only reason this would change is if unexpected bugs were to occur from us fixing other bugs (such is the way of game development /sweatdrop). In that case we may have to delay another day or two, but we will keep in touch with how things are going.

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It’s been a busy year of Early Access, and as we’re approaching Free to Play, we’re looking for ways to thank you, our Battlerite community, for all of your input, your passion, and your dedication to this game. And what better way than to let you show us what you want?

Create a brand new outfit for Jade and if it’s our favorite, we’ll craft it – and make it free for everyone. Besides having their design placed in the game, the winner will receive a Legendary Loot Pack, five Creepy Chests, and the title of Art Warrior. Three runners-up will receive three Creepy Chests each and the title of Art Warrior.

Make sure to share your concepts with us on TwitterSteam, and reddit – we want to know what everyone thinks of your idea!

You have until 23:59 CEST on October 27th to send your work to contest@battlerite.com – include your in-game name and make sure to name your outfit! Winners will be announced the following week. Read more »

A hotfix was applied today, on June 30th.

Champion Updates

Blossom

Nourish (M2)
  • Animation and effect updated
Instinct (Space)
  • Fixed an issue with the invisibility effect
Forest Sanctuary (EX Q)
  • Fixed a bug where overkilling Forest Sanctuary with AoE damage could result in additional damage being dealt to bound targets

General Fixes

  • Fixed an issue where players could sometimes be forcibly disconnected from games
  • Fixed a bug where “Strict Matchmaking” could affect other queues besides League
  • Fixed an issue where the game would freeze momentarily after a match/replay

Battlerekt Week 7 was ahead us with plenty of buzz and intrigue. Last week, after three weeks on top, Intolerant was pushed off of their European throne and replaced by Functional Sociopaths. Meanwhile, North America saw rosters change but the dominance of Onslaught remained. How would it all resolve? Could Intolerant battle back? Is Onslaught getting new challengers?

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Marking the halfway point of the Battlerekt: Proving Grounds festivities, Week 5 was highly anticipated due to the top notch gameplay Week 4 produced. The Battlerite community was waiting with baited breath to see whether Deadly Insplosion could come even closer to dethroning Onslaught and if Daebak had what it takes to pick off Intolerant.

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