Ah, the holidays of horror!

What a delicious time to be un-alive. The streets are filled with decay, death, and hapless humans prancing about, more oblivious than ever. A season of easy feeding and terror is certainly never the better time to be inspired by all those things we Vampires love most. Fear, darkness, death, and a unique flavor of extra sweet blood. Read more »

 

The Bloodfeast is coming!

 

The dying seasons are upon us, and with it, we revisit a fond tradition. This time of year, we celebrate the passing of the leaves, the raising of ghouls and spirits, and human desperation to make the most of their last harvests before the winter comes to strangle the life from the land. Now is the time to crash the dwindling hopes of our prey!  Bare your fangs, unsheath your blades, and gather every vampire from every corner of the world!

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Welcome to another dev update! In this blog, we’ll be sharing some of what we learned from the first months of Early Access and planned improvements to the game as we move forward. We’re taking a peek into the future of Vardoran and what’s required for us to deliver on your darkest wishes. Many of our ideas are currently early in the production or planning phase, so please keep in mind that everything mentioned in our studio reports is subject to change.

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Today, looking up at the night sky of the land of Vardoran, there are no clouds, no stars, no moonlight. There is only the flapping of over one million pairs of midnight black bat wings filling the sky. The Stunlock team could not have possibly imagined how many of you were out there, ready to awaken from your crypts and step into this little world we’d created.

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The Vampires are Rising!

We’re getting close to the release of V Rising, and it’s time for a final sit down with our Marketing Director Johan Ilves. He will be answering some of my questions and pre-launch questions I collected from Discord and giving an update on what to expect from V Rising at the Early Access launch and beyond. As always, keep in mind that V Rising is a game in development, and plans can suddenly change!

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