We are pleased to announce we have taken the first steps necessary to provide our playerbase with genuine Battlerite merchandise. Announcing The Champion Body Pillow! This has been the most requested product since we first teased an avatar of Lucie on a body pillow at Valentines!
You can see a preview of our upcoming store page below.
As can be seen above, we are starting with the most requested champions first (we know Pearl is in high demand!) but we are planning to extend our assortment of champions as soon as we can.
We hope you look forward to snuggling up to your favorite champion as much as we are!
Hello Champions of Battlerite!
My name is Daniel “Prog” Fahlström and I am one of the programmers (Editor’s Note: aka “One of the lead devs”) here at Stunlock Studios. I’ve been working here since January 2013. Some of you might know me from the Bloodline Champions days as I was an active community member and moderator back then. During the development of Battlerite, I’ve been working in multiple areas such as the gameplay backend, UI and localization.
In this blog I will briefly explain how the Champion movement works in Battlerite (without being too technical) and what requirements and challenges we’ve had with the solution we use. Read more »
We’re doing some quick changes now but will continue to keep a close eye on the state of the game during next week. Read more »
Patch 0.11.2.0 will arrive tomorrow, Thursday, March 23rd, at 15:00 CET (7 AM PDT / 10 AM EDT). During the patching process the servers will be down, and the whole process will take up to 1 hour.
Champion Changes & Fixes
This patch is very all-encompassing. With every champion getting increased movement speed and tweaks to keep up with the new pace, as well as a few champions getting major changes both to their primary attacks and Battlerite trees, the complete effects of this patch are unknown even to us. We hope that you find as much joy as we do in exploring this new patch and figuring out the new meta! Read more »
What’s happening in Stunlock town?
Well as you know, there’s been a lot of fiddling and tweaking for Patch 0.11.2.0, which we’re all pretty excited about (but also, admittedly, a teeny bit anxious for). The game designers and co have been busy on the core gameplay changes, playing it with testers, getting feedback etc. The patch date was already announced last Friday and I can confirm it will go live this Thursday.
I took part in testing the new patch and it’s been quite an experience so far. Initially, the purpose of the patch was to create more interesting and dynamic play via movement speed changes and changes to M1 ranged abilities. The goal was to get more dodging and interesting plays in neutral situations, allowing for more outplays via skill.
Read more »
We know you are very curious about the M1 changes; as it stands, the patch won’t arrive this week, but we should be able to announce a date for the patch before the week is over. Stay tuned! Meanwhile, please enjoy a behind the scenes blog from Tau Petersson, our PR & Events Manager.
Here you’ll get to see the one part of my life where I go to a lot of events to show off Battlerite or Stunlock. This time around we got the chance to go to IEM Katowice to hang out with Razer and play Battlerite in their booth. With me I had two of our brilliant event workers: Levox (Jens Bak) and Silfver (Christoffer Silfverswärd: that last name means Silver Sword with fancy old Swedish spelling).
Read more »
Welcome welcome, step in. Today I will be your guide through the magical world of esports. My name is Alexander and I work as Esports Manager for Stunlock Studios, but some of you may also know me by the name GrimGoon.
During this tour please remain seated at all times. To the left we have overblown drama and on your right hand side we have huge egos. Read more »
It’s me again! In case you didn’t catch the first blog, I shall introduce myself once again. My name is Katey and I am UI Designer and Brand Manager here at Stunlock Studios. My blogs revolve around what people have been up to the previous week.
Due to the Enter the Arena tournament over the weekend, we originally planned to have an esports blog written by our one and only GrimGoon (Esports Manager), but since organising a tournament is a very time consuming business, he wasn’t able to post this week. Hopefully we will get a blog from him fairly soon. Read more »
The wait is finally over!
To kick off the 2017 competitive season in style, Battlerite is pulling out the big guns as it partners with Beyond the Summit and Twitch to bring you “Enter the Arena”.
The event starts at approx 18:00 CET / 09:00 PST this Saturday and Sunday over at Beyond the Summit on Twitch.tv.
This weekend sixteen of the best teams from North America and Europe will collide in an epic showdown with lots at stake. Not just the record setting purse of 10,000 USD hangs in the balance, but also honor and regional bragging rights. Who will make it through? Who will collapse under pressure? And will the top seeds from the invitational process in TelroskMi and Onslaught live up to the billing?
Read more »
You can view a teaser and an explanation of the upcoming M1 changes here.
Patch 0.11.1.0 is scheduled for the 28th February and will include bug fixes and champion updates. Servers will have a planned downtime on 15:00 CET (6:00 AM PST / 9:00 AM EST), and the process is expected to take up to 1 hour.
The M1 gameplay changes originally planned for this patch have been delayed by a minimum of two weeks due to a critical team member being out of commission for nearly a month.
As a highly-valued Battlerite player, we wanted to make sure you were notified as soon as possible. We realise these are very anticipated changes, so we have decided to showcase a small teaser of the changes in Monday’s dev blog.
We sincerely apologize for the inconvenience. These gameplay changes are our highest priority right now and our dedicated team is working hard on improving your Battlerite experience.
Features & Content
New Mounts – Emperor Scorpion & Deathstalker Scorpion
The Emperor Scorpion (left) will be available to winners of various tournaments. The Deathstalker Scorpion (right) can be obtained via giveaways.
Champion Changes & Fixes
- Fixed a bug causing the impact location of Healing Potion (Lucie), Healing Wave (Pearl) and Rejuvenating Sands (Oldur) to be slightly incorrect
- “Air time” added to the tooltips of several mobility abilities.
- Pestilus – Brain Bug damage limit tooltip changed from Panic Damage Limit to Brain Bug Damage Limit
- Using a Counter-type ability at the end of Iva’s Zap buff no longer renders the player model invisible
Read more »